The next figure is the High-Diver.
There are actually 2 marionettes needed for this, one a diver and one a swimmer. I wanted to create the diver to do just that, dive and nothing else, very rigid and exacting. The swimming version is much more fluid and loosely jointed, she'll be "underwater". The high-diver will dive into a small pool and as the camera follows her down, we end up in a magical underwater world. We will switch to the swimmer puppet down below.
The Diver's body cut out. She raises her arms over her head and pivots at her waist as she starts her dive. The controller for her is going to be a little unusual as she goes from a standing position to a full dive.
Her body again, showing her legs and feet. I'll put opposing magnets in her feet, and at the end of her legs, so she points her toes automatically when she dives off the platform.
This is the swimming version. I made ball and socket joints at her shoulders to make it easy to move her arms in all directions.
The two versions. You can see the magnets in the feet here.
The original head (diver) on the right and the copy, which cracked in the oven, on the left. It took a while to patch her back together, but she is fine now.
Parts ready to be painted.
Ready to be assembled. With 2 marionettes I could be specific when making the bodies. The diver version only pivots at the shoulders, waist and ankles and the swimmer pivots at all her joints except the ankles and wrists.
Dressed and ready for strings. You can see the diver's feet automatically point when she is not standing.
The two heads - the one on the left is the diver and the other is the swimming version, who is looking towards the angler fish (next puppet to be made).
On to making the controllers and stringing them up.
The angler fish is next on the list.